Friday, 11 December 2009

It's a, kind'a magic????

AR has already augmented much of my reality, but now it is beginning to impede on my fantasy (DISCLAIMER: I DO NOT FANTASISE ABOUT MAGICIANS).

I only present this to you as an example, of where technology is going, which is quite literally everywhere. But it will take a lot more to convince me that a digital effect is magic.

It's lucky he doesn't do sword balancing, because I think he's missed the point.

"Here is the first test of my "Magic Projection" system out on the streets in Tokyo. "Magic Projection" is my new augmented reality projection tracking system created for use in my magic stage performances. Have a look and let me know what you think.

Special Thanks to: Zachary Lieberman for software development and for creating OpenFrameworks. Thank you to Danjel van Tijn for his arduino and Wii engineering and Nolan from PeauProductions for the M12 IR filter modifications on the PS3 camera. Also Parte Koishi, Shingo, Teddy, Lisa, Shige, Miki, Masayo, Chika and all at Empire Entertainment Japan for helping me on location in Tokyo. Makiko-sensei for programing me in Japanese. Johnny Chung Lee for his inspirational work with projector based tracking and to all people creating amazing free tools available to artists everywhere: OpenFrameworks, OpenCV, Arduino, MacCam. Made with openframeworks (openframeworks.cc)

The music is 'Open Electro' by Vincent Girès' jamendo.com/en/artist/silence and can be downloaded from archive.org/details/silence-silence."

Labels: , , ,

Thursday, 12 November 2009

DIY Augmentation

This video is inspiration in AR.



Now I've just got to keep it away from my cock cartoonist friend, otherwise...
(shudder shudder)I wouldn't like to consider the consequences.

(I'm going to stop blogging about AR stuff for a while)

Labels: , , , , , ,

Multi-touch AR

If you love Augmented Reality, get ready to blow your load!



Oh yes, 'any interaction'!!!
You can touch...
You can play...
If you say, I'm always yours!

Oh shit, I've slipped into 'Barbie Girl' by 'Aqua' (God I miss them!).

But seriously (randumb), what this touch tech AR means is unmeasurable at the moment.
Lets just hope people don't get too bored of it before it reaches it's full potential.

Find out more from TechnoTecture and SSTT Touch.

Labels: , , , , , ,

Friday, 23 October 2009

Augmented Reality: Cover story

In this day and age of techno-wizardry it's hard not to see the bare essentials and mere basics as mundane. So, why not slap an AR code on every piece of paper, now that's A4.0!

Augmented Reality. from Moving Brands on Vimeo.



Check out the latest from the site and download the interactive front cover here.

Labels: , , , , ,

Monday, 5 October 2009

AR-vatar

I think it's easy to get complacent over technology whilst we sitting in a digital tower. Augmented Reality for many, and indeed the general public, is a new and exciting development, yet every digital head seems to poo poo and turn as if just having been presented with a turd on a platter when presented with a new AR idea.

Mattel have launched forward through this digital snobbery and released the first ever AR enhanced toys. It's a bit like Visionaries for us a children, someone always has to put the latest tech in a toy:

Remember these Nights of the Magical Light?

And so it has come to pass; Mattel have released a set of Avatar toys all with their own AR 'i-Tags'.



It looks pretty limited, but it's just a start.

Labels: , , , , , , , ,

Wednesday, 16 September 2009

Augmenting Google Maps

Augmenting Google Maps | Dom O'Brien | Innovation Scrapbook
Academics at the Georgia Institute of Technology have created an ‘as live’ version of Google Earth in which cars travel on motorways, people play in parks and shops and offices are open for business.

The technology (displayed in this video which manages to make something exciting seem rather dull) could herald a wave of new marketing opportunities for companies looking to promote their range of services.

Shopping centres, theme parks, high street shops and car manufacturers could potentially use the technology to showcase their wares in a life-like scenario.

The technology is still at an early stage but will be the subject of a thesis by academics of the Georgia Institute of Technology.


Shared via AddThis

Labels: , , , , , , , , , , , ,

Monday, 24 August 2009

Augmented Gaming is undead

This mobile app allows users to observe a well rendered 3D environment and blast the shit out of Zombies.
'Arghh', created by Augmented Environments Lab, is an AR game that allows users to view and interact with a 3D environment through their camera phone (unfortunately not many platforms can handle this yet as it was built for the Tegra). Users can blast zombies and even place ironically sweets treats on the map, to further destroy the already dead.



Awesome!
Can't wait to see what other monsters are being created in the A E Labs.

Labels: , , , , , , , ,